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Digital Lighting and Rendering (2nd Edition) ([digital])


Digital Lighting and Rendering (2nd Edition) ([digital])  
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Binding: Paperback
Dewey Decimal Number: 006.693
EAN: 9780321316318
Edition: 2
ISBN: 0321316312
Label: New Riders Press
Manufacturer: New Riders Press
Number Of Items: 1
Number Of Pages: 432
Publication Date: May 07, 2006
Publisher: New Riders Press
Studio: New Riders Press


Related Items: Featured Listmania! Editorial Review:
Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

  • Master Hollywood lighting techniques to produce professional results in any 3D application
  • Convincingly composite 3D models into real-world environments
  • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
  • Design realistic materials and paint detailed texture maps
  • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
  • Render in multiple passes for greater efficiency and creative control
  • Understand production pipelines at visual effects and animation studios
  • Develop your lighting reel to get a job in the industry


Customer Reviews
Average Rating:  out of 5 stars

Rating:  out of 5 stars - Digital-Lighting & Rendering- Jeremy Birn
An excellent book for those artists with some experience in 3D model making and experience in either traditional art and/photography. As a professional illustrator with 25 years experience in airbrushing, 15 of those years in 2d computer art and 8 years in 3D ,this book has provided me with many revelations. This book spends a lot of time detailing proper lighting for organic subject matter, architecture, and technical renderings. Subjects included are lighting basics, shadow types, , environments, ... Read More



Rating:  out of 5 stars - buen libro sobre tecnicas de iluminacion
jeremy es un excelente profesional y en este libro nos demuestra nuevamente los conceptos y tecnicas vigentes en el desarrollo de un buen proyecto 3d.
Se centra mucho en conceptos de iluminacion indirecta..final gather, ambient occlusion y mental ray.
Muy buen libro..ojala que pronto saque una nueva edicion.


Rating:  out of 5 stars - Oustanding book
Best book on lighting on rendering I have ever seen or owned. Get it! I have referred to this so many times I cannot remember.



Rating:  out of 5 stars - Clear and Thoughtful
When I bought this book, I was a 3D modeling newbie. I still am, but I am now a much better informed newbie. Information about lighting and rendering is accessible and thorough. Technical where it needs to be but also full of real world examples and illustrative images. The author does a wonderful job of explaining alternatives available in current modeling, animation, and rendering applications for the experienced, or budding 3D modeler to make intelligent decisions about how to best light a scene ... Read More



Rating:  out of 5 stars - Excellect resource!!
This is a unique book in the areas of lighting & rendering. Additional chapters have been added( indoor & outdoor lighting, production pipeline process and more..). This is a worth upgrade from the 1st edition. I recommend it to CG artist at all levels!


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